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  Our Vision:
4-Player, Classic Arcade Cabinet.
Full-Size or Table-Top Configurations.
Breaks down to fit in a small space for easy transport.
Easily assembled and dis-assembled over and over without degrading.
Flexible Components: Supports MAME, Emulators, Consoles, Flash, PC/Mac Games.
  Who are we?:
Nick is the programmer behind many successful PC games including Abobo's Big Adventure, Chibi Knight, Portal Defenders, and Castle Crashing the Beard.

He loves classic games and has always had a dream to see his games on a full-sized arcade cabinet.

Quote: "This cabinet will be great for developers to show off their games at trade-shows and also bring back that authentic 80s & 90s nostalgia for home users."
Matt is an experienced engineer who has worked for the aerospace and manufacturing industries and now owns his own shop (Kittadyne.com).

He has experience with CAD, SolidWorks, CNC Milling, and a wide array of other manufacturing design and production processes.

Quote: "I want to help people take their great ideas from concept to reality. The FlexiCade is a prime example of the kind of help I can provide for creative ideas."
  Development Updates:

Building the Mark 3! - April, 2013 - Posted by: Nick
We refined our supply and build process and made the next version of the cabinet, the "Mark 3" which turned out great!


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Finding the Best Components - January, 2013 - Posted by: Nick
We've done lots of research for parts trying to stay true to our original vision for quality, but also trying to keep costs low. The best supplier we could find for the joystick logic board was X-Arcade. We briefly tested the i-Pac 4, but it doesn't support 4-players for console games (it's 4-Player for MAME/PC only).


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Designing the Mark II Cabinet - December, 2012 - Posted by: Nick
After taking the Mark I cabinet around to shows for a few years, the writing was on the wall that we needed a new design and there were many features we wanted to include that would improve the overall experience. The biggest new feature being... 4-PLAYERS!


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Mark I at Comic Con! - August 1st, 2011 - Posted by: Nick
We took the Mark I prototype Abobo cabinet to Comic Con in San Diego! We got tons of crazy cos-players playing the cabinet!


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Mark I at SC3 - March 7, 2011 - Posted by: Nick
We took the Mark I prototype Abobo cabinet to a classic arcade gathering called SC3 in L.A.! Click to see pics from the event!


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The Original Prototype (Mark I) - January, 2011 - Posted by: Nick
Everything began when Roger and I decided we wanted to make an arcade cabinet to take to Comic-Con in 2011 to show off our game Abobo's Big Adventure. We enlisted Matt's help for the design and built a 2-player arcade cabinet over a few weekends...


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